Thursday, 21 March 2013

Wider Research


Reasons for 3D Preservation


  • Stradivari instruments are extremely valuable due to the quality of their sound, and their age - preserving them is of the up-most importance. Musicians often do not own the prestigious instruments they perform with as they cannot afford to buy them - instead they use them on loan from the owners.
  • This loan arrangement is beneficial to both musician and owner, as these instruments would lose their value if not played - violins especially can become flat in tone and timbre if left untouched for prolonged periods of time. It is beneficial for the musicians as it allows them to perform with instruments worth far more than their income, and in turn it benefits their careers. However this win-win situation is not always as perfect as it seems, in the news story below are details of a musician in 2008 which tragically fell down some stairs after a performance, and damaged the precious Strad. he had been carrying. After all these instruments are only made of carefully crafted, incredibly thin wood - and so there are many possible ways they can easily get damaged.
  • Bruno Frohlich uses a CT scanner in his office at the Museum of Natural History to study valuable Stradivari violins in a unintrusive manner. He uses the scanner to create 3D computer replications in order to study the construction and anatomy of the famous instruments.
  • My argument for preservation of historical items through 3D Modeling here, would be that even if the original is damaged and repaired - if there is a 3D model available, then a replica can always be used for educational purposes. Looking further forward - with the recent advancements in 3D printing - models of this kind would become very valuable as they could be used to replace broken objects if need be.




Reference Websites;

http://www.smithsonianmag.com/arts-culture/Scanning-a-Stradivarius.html
http://news.bbc.co.uk/1/hi/entertainment/7242860.stm
http://news.bbc.co.uk/1/hi/magazine/7244441.stm
http://www.bbc.co.uk/news/magazine-12627265
http://www.flickr.com/photos/morningthief581/5079860539/

No comments:

Post a Comment

Robin Silcock

I am a Second Year Games Art and Design student at Norwich University of the Arts. After exploration of a number of roles in my first year, I am now looking to graduate as a 3D Artist with applicable skills in Maya, Mudbox, ZBrush and Photoshop. I understand that my skills in this field are not there yet - but I aim to achieve this goal through consistently working through the programs in my University and Personal Projects. I love to be busy - I have always had a lot of things on my plate since the age of 7 where I successfully balanced school with Ballet, Tap, Horse-Riding, French, Piano and Singing Lessons! In the same fashion, my university schedule is just as hectic and varied; I am a Peer Mentor to first year students, Student Rep for Second Year, and President of the Enterprise Society. Like I said, I love to be busy! I am a Games Hippie - so to speak - I believe that Games if designed and harnessed in the right way, will be able to help solve many of the global issues we have today - even if it starts off in a small way. Just look at the positive effects that Facebook and Twitter have already had... When navigating my blog;
  • Works in Progress - This section is a constantly running account of all my current projects - personal and for university. It will contain reference images and website links and sometimes less than coherent posts, so be prepared!
  • Finished Pieces - This is where you will find my more polished artwork. Looking for help with Maya? Check out the posts tagged "Maya How-To's"