Friday, 9 November 2012

Goals for this Academic Year

Hello my friends, today I am compiling my premature 'New Year's Resolutions'. I understand that my second year at uni is going to be a challenging one which will ultimately shape how I finish my degree in 3rd year. Below are my goals for this year;


  • Learn the basics of how Unreal works - I want to be able to at least create a playable level which I have designed using its pre-loaded content.
  • Complete Kodu training to help me with my understanding of programming a game.
  • Take part in Game-mentoring scheme for 3 months.
  • Apply for Blitz Open Day with a 3D model I am proud of.
  • Further my knowledge and skills in Maya and Mudbox to the point that I have at least a basic level of confidence in both.
  • Begin to supplement income through creative work instead of just part-time retail.
  • Help shape the university to be a better spring board for its students by sustaining and growing the Enterprise Society I co-founded.
  • Complete my stained glass commission
  • Help/Promote my brother in his drifting championship next year.
  • Continue to stay in touch with 'old-friends' and keep hold of 'new-ones'
  • Not take any of my opportunities for granted - especially the privilege of studying at a university of my choice towards a degree which I love.

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Robin Silcock

I am a Second Year Games Art and Design student at Norwich University of the Arts. After exploration of a number of roles in my first year, I am now looking to graduate as a 3D Artist with applicable skills in Maya, Mudbox, ZBrush and Photoshop. I understand that my skills in this field are not there yet - but I aim to achieve this goal through consistently working through the programs in my University and Personal Projects. I love to be busy - I have always had a lot of things on my plate since the age of 7 where I successfully balanced school with Ballet, Tap, Horse-Riding, French, Piano and Singing Lessons! In the same fashion, my university schedule is just as hectic and varied; I am a Peer Mentor to first year students, Student Rep for Second Year, and President of the Enterprise Society. Like I said, I love to be busy! I am a Games Hippie - so to speak - I believe that Games if designed and harnessed in the right way, will be able to help solve many of the global issues we have today - even if it starts off in a small way. Just look at the positive effects that Facebook and Twitter have already had... When navigating my blog;
  • Works in Progress - This section is a constantly running account of all my current projects - personal and for university. It will contain reference images and website links and sometimes less than coherent posts, so be prepared!
  • Finished Pieces - This is where you will find my more polished artwork. Looking for help with Maya? Check out the posts tagged "Maya How-To's"