http://freesdk.crydev.net/download/attachments/131432/VertexColourSetup.png?version=1&modificationDate=1313159669000
http://freesdk.crydev.net/display/SDKDOC3/Detail+Bending
http://freesdk.crydev.net/display/SDKDOC3/Detail+Bending
Detail Bending for Vegetation
Detail bending on vegetation is the procedural movement of foliage,
caused by wind or other physical setup in the scene. The amount that the
wind influences an object is controlled by vertex colors.
Detail bending for vegetation is a shader specific functionality
which is currently available for the Vegetation shader. Below is an
example of vegetation objects influenced by wind:
Without
With
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