Below shows my specular map adjustments as my model was far too shiny!
As you can see in the 'Before' snapshot, the wood has an almost chrome-effect, which is certainly not what I was looking for. Mark advised me to have a play with the settings on the Specular section of the Attribute editor. By reducing the Reflection and the Eccentricity, I have created a far more wood-like shine, and my specular map details are still in place.
The highlighted area is where the specular settings are located;
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