Wednesday, 13 February 2013

Street Lamp

 Here's a quick screenshot of my attempt to model an intricate streetlamp with the create polygon tool. A valiant attempt - but to no avail - I will endeavor to model it using primitives instead.



I then changed the design I was using  for the lamp to this;
http://ephemeralnewyork.files.wordpress.com/2012/10/patchinplacegaslamptall.jpg
Here are some screenshots of my modeled lamp with ambient occlusion ;


Here's the UVs with the ambient occlusion baked on to it;




Here are the Textures I used on the lamp, followed by the Maps I used;

http://www.mayang.com/textures/Metal/images/Corrugated%20Metal/corrugated_iron_sheet_6190170.JPG



http://www.mayang.com/textures/Metal/images/Corrugated%20Metal/corrugated_030210.JPG


 http://www.mayang.com/textures/Metal/images/Flat%20Metal%20Textures/metal_mould_layer_4082173.JPG


 Specular Map
Normal Map
Both maps have been made using CrazyBump (c)




Screenshots;






All the screen shots above show that the whole lamp was being illuminated by the light inside of it - I eventually managed to fix this by fiddling with all of the light settings. It ended up being the Light FX section which made the most difference - and from there I was able to tweak the colouring and intensity - see screenshots below;








And here is the final lamp render in full;

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Robin Silcock

I am a Second Year Games Art and Design student at Norwich University of the Arts. After exploration of a number of roles in my first year, I am now looking to graduate as a 3D Artist with applicable skills in Maya, Mudbox, ZBrush and Photoshop. I understand that my skills in this field are not there yet - but I aim to achieve this goal through consistently working through the programs in my University and Personal Projects. I love to be busy - I have always had a lot of things on my plate since the age of 7 where I successfully balanced school with Ballet, Tap, Horse-Riding, French, Piano and Singing Lessons! In the same fashion, my university schedule is just as hectic and varied; I am a Peer Mentor to first year students, Student Rep for Second Year, and President of the Enterprise Society. Like I said, I love to be busy! I am a Games Hippie - so to speak - I believe that Games if designed and harnessed in the right way, will be able to help solve many of the global issues we have today - even if it starts off in a small way. Just look at the positive effects that Facebook and Twitter have already had... When navigating my blog;
  • Works in Progress - This section is a constantly running account of all my current projects - personal and for university. It will contain reference images and website links and sometimes less than coherent posts, so be prepared!
  • Finished Pieces - This is where you will find my more polished artwork. Looking for help with Maya? Check out the posts tagged "Maya How-To's"