Wednesday, 5 December 2012

How I achieved the UNACHIEVEABLE!?!?!!

I have been challenging myself with the task of modelling a nice building to fit into the Plains or perhaps the Rain-forest area. It is based on an American plantation house, and I would love it to be able to fit in several areas. Re-Texturing can be applied to it for it to be more options such as jungle-decay, desert-decay, or it could have bomb damage etc.

Here are a couple of initial screenshots;



I decided after I got to this point ^^^ I decided I wanted to somehow extrude out the pillars from the 'holders' at the top, so that it could be one complete shape. Below are the stages I finally went through to successfully do this. Though prior to that I did go through several unsuccessful exploits.


Where I have highlighted, is where I put in 3 subdivisions to the square face; I then deleted the edges from the centre; 



The red square I have drawn is where the vertices were before I moved them to form a circle.  


This is where the vertices lie now;


I then extruded the highlighted face out and then moved/dragged it down in order to create my column. As far as I am aware this has worked quite successfully and I have not created any tri's in the process.






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Robin Silcock

I am a Second Year Games Art and Design student at Norwich University of the Arts. After exploration of a number of roles in my first year, I am now looking to graduate as a 3D Artist with applicable skills in Maya, Mudbox, ZBrush and Photoshop. I understand that my skills in this field are not there yet - but I aim to achieve this goal through consistently working through the programs in my University and Personal Projects. I love to be busy - I have always had a lot of things on my plate since the age of 7 where I successfully balanced school with Ballet, Tap, Horse-Riding, French, Piano and Singing Lessons! In the same fashion, my university schedule is just as hectic and varied; I am a Peer Mentor to first year students, Student Rep for Second Year, and President of the Enterprise Society. Like I said, I love to be busy! I am a Games Hippie - so to speak - I believe that Games if designed and harnessed in the right way, will be able to help solve many of the global issues we have today - even if it starts off in a small way. Just look at the positive effects that Facebook and Twitter have already had... When navigating my blog;
  • Works in Progress - This section is a constantly running account of all my current projects - personal and for university. It will contain reference images and website links and sometimes less than coherent posts, so be prepared!
  • Finished Pieces - This is where you will find my more polished artwork. Looking for help with Maya? Check out the posts tagged "Maya How-To's"