Wednesday, 2 November 2011

Notes for myself on Apple Interactive

Utilise the technology of the device be it the gyroscope, the multi touch, the accelerometer.

You will need to produce a design document which will include;
Illustrations and Conceptual Images
Game Mechanics
Market Analysis
Why is your game so Super Awesome!

It will NOT include Research, Initial Ideas or any other rough work. This work will remain on your blog.

Keep the Design Document Clean Concise and Professional.

Use www.gamepitches.com for help on how to structure your game document.

When writing for your blog try to keep your main posts analytical and explanatory.

When analysing other games ask yourself why that game is so successful?

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Robin Silcock

I am a Second Year Games Art and Design student at Norwich University of the Arts. After exploration of a number of roles in my first year, I am now looking to graduate as a 3D Artist with applicable skills in Maya, Mudbox, ZBrush and Photoshop. I understand that my skills in this field are not there yet - but I aim to achieve this goal through consistently working through the programs in my University and Personal Projects. I love to be busy - I have always had a lot of things on my plate since the age of 7 where I successfully balanced school with Ballet, Tap, Horse-Riding, French, Piano and Singing Lessons! In the same fashion, my university schedule is just as hectic and varied; I am a Peer Mentor to first year students, Student Rep for Second Year, and President of the Enterprise Society. Like I said, I love to be busy! I am a Games Hippie - so to speak - I believe that Games if designed and harnessed in the right way, will be able to help solve many of the global issues we have today - even if it starts off in a small way. Just look at the positive effects that Facebook and Twitter have already had... When navigating my blog;
  • Works in Progress - This section is a constantly running account of all my current projects - personal and for university. It will contain reference images and website links and sometimes less than coherent posts, so be prepared!
  • Finished Pieces - This is where you will find my more polished artwork. Looking for help with Maya? Check out the posts tagged "Maya How-To's"