On Tuesday afternoon our team had a group crit with Nigel and went from being optimistic and excited to confused and demotivated!
Nigel made some very good points:
An annoying problem we have had as a team since this meeting is that we seem to have a 'viscious circle' if you will over our content level. We know we want to produce this board game for 7/8+ year old children, but we don't know how complex or simple we should adjust our game to be for this age range. The circle looks something like this.
After much deliberation we have decided to go with our original Idea to run with and are looking more in depth into board game designs and the creative possibilities available to us.
Nigel made some very good points:
- We were trying to please too many audiences with our game and were subsequently sabotaging our chances at being truly successful with any of them. So we needed to be firm in our choice of age-range and our reasons for choosing them.
- If we wanted to aim our game at adults we would need to justify our theme (and probably scrap it) and if we wanted to aim our game at young children we would need to do a lot of research into child psychology.
After much deliberation we have decided to go with our original Idea to run with and are looking more in depth into board game designs and the creative possibilities available to us.
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