Wednesday, 3 October 2012

Rough Initial Group Ideas

RESEARCH THE FOLLOWING INFLUENCES / IDEAS


Resistance Warfare
Terrorist Cell Warfare
Resistance against a Government
Historical Influences
How realistic / historically accurate would we make it?
TV Show - Homeland
Germany Occupied England?
American / Al Queda War?
Homefront?
Resistance?
Atonement?
Saboteur?



How will we work customisation into the game?
How will we time-line the story of the game?
How will we make the story an epic emotive journey for the player?
How will we surprise the player?
How will we balance gameplay between 1st and 3rd person perspective - what will affect this?
What is the back story for the characters' roles within the story? Who are they? How much past will the player know?


make sure your research shows how your ideas have formed and where they have come from


History to look into:
Key descisions when and why they were taken
Who was in command
Contingency plans put in place
homeguard and their role
Resistance tatcics
what was the operations which would have gone on
were there paratroopers
how did people fight/ how would they have fought as soldiers/civilians/ats
russions in berlin at the fall of the reich and what this meant for history
how the player feels abnout their country being invaded

level designs:
hazards, obejctives, setting, environment

key characters:
mood artwork as well as feature/character artwork

history of make shift pillboxes
black sand on runways
cardboard airfeilds





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Robin Silcock

I am a Second Year Games Art and Design student at Norwich University of the Arts. After exploration of a number of roles in my first year, I am now looking to graduate as a 3D Artist with applicable skills in Maya, Mudbox, ZBrush and Photoshop. I understand that my skills in this field are not there yet - but I aim to achieve this goal through consistently working through the programs in my University and Personal Projects. I love to be busy - I have always had a lot of things on my plate since the age of 7 where I successfully balanced school with Ballet, Tap, Horse-Riding, French, Piano and Singing Lessons! In the same fashion, my university schedule is just as hectic and varied; I am a Peer Mentor to first year students, Student Rep for Second Year, and President of the Enterprise Society. Like I said, I love to be busy! I am a Games Hippie - so to speak - I believe that Games if designed and harnessed in the right way, will be able to help solve many of the global issues we have today - even if it starts off in a small way. Just look at the positive effects that Facebook and Twitter have already had... When navigating my blog;
  • Works in Progress - This section is a constantly running account of all my current projects - personal and for university. It will contain reference images and website links and sometimes less than coherent posts, so be prepared!
  • Finished Pieces - This is where you will find my more polished artwork. Looking for help with Maya? Check out the posts tagged "Maya How-To's"