RESEARCH THE FOLLOWING INFLUENCES / IDEAS
Resistance Warfare
Terrorist Cell Warfare
Resistance against a Government
Historical Influences
How realistic / historically accurate would we make it?
TV Show - Homeland
Germany Occupied England?
American / Al Queda War?
Homefront?
Resistance?
Atonement?
Saboteur?
How will we work customisation into the game?
How will we time-line the story of the game?
How will we make the story an epic emotive journey for the player?
How will we surprise the player?
How will we balance gameplay between 1st and 3rd person perspective - what will affect this?
What is the back story for the characters' roles within the story? Who are they? How much past will the player know?
make sure your research shows how your ideas have formed and where they have come from
History to look into:
Key descisions when and why they were taken
Who was in command
Contingency plans put in place
homeguard and their role
Resistance tatcics
what was the operations which would have gone on
were there paratroopers
how did people fight/ how would they have fought as soldiers/civilians/ats
russions in berlin at the fall of the reich and what this meant for history
how the player feels abnout their country being invaded
level designs:
hazards, obejctives, setting, environment
key characters:
mood artwork as well as feature/character artwork
history of make shift pillboxes
black sand on runways
cardboard airfeilds
Resistance Warfare
Terrorist Cell Warfare
Resistance against a Government
Historical Influences
How realistic / historically accurate would we make it?
TV Show - Homeland
Germany Occupied England?
American / Al Queda War?
Homefront?
Resistance?
Atonement?
Saboteur?
How will we work customisation into the game?
How will we time-line the story of the game?
How will we make the story an epic emotive journey for the player?
How will we surprise the player?
How will we balance gameplay between 1st and 3rd person perspective - what will affect this?
What is the back story for the characters' roles within the story? Who are they? How much past will the player know?
make sure your research shows how your ideas have formed and where they have come from
History to look into:
Key descisions when and why they were taken
Who was in command
Contingency plans put in place
homeguard and their role
Resistance tatcics
what was the operations which would have gone on
were there paratroopers
how did people fight/ how would they have fought as soldiers/civilians/ats
russions in berlin at the fall of the reich and what this meant for history
how the player feels abnout their country being invaded
level designs:
hazards, obejctives, setting, environment
key characters:
mood artwork as well as feature/character artwork
history of make shift pillboxes
black sand on runways
cardboard airfeilds
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