Our group has decided to carefully weave our research on character portrayal, use of environment, sound and immersive gameplay in Eastern and Western gaming (!breathe!) around the topic of Female characters in both Eastern and Western games.
I play to look at two recent and prominent western games; Bio-shock Infinite and The Tomb Raider Series. Both games feature a strong female character, and both games are regularly in the press over how the female heroines are portrayed. Most notably for the cup-size of their female assets (shall we put it in such a way?)
To contrast this I will research into two eastern games which are covered in the press for similar reasons.
http://images.wikia.com/bioshock/images/f/f1/Infinitetrailer610.jpg
http://www.wallpaperpimper.com/wallpaper/Games/Tomb_Raider_Legend/Tomb-Raider-Legend-28-49REBG3WLO-1024x768.jpg
I play to look at two recent and prominent western games; Bio-shock Infinite and The Tomb Raider Series. Both games feature a strong female character, and both games are regularly in the press over how the female heroines are portrayed. Most notably for the cup-size of their female assets (shall we put it in such a way?)
To contrast this I will research into two eastern games which are covered in the press for similar reasons.
http://images.wikia.com/bioshock/images/f/f1/Infinitetrailer610.jpg
http://www.wallpaperpimper.com/wallpaper/Games/Tomb_Raider_Legend/Tomb-Raider-Legend-28-49REBG3WLO-1024x768.jpg
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